Dead island Act 2
Well loving the game so far, but comon if your going to send me all the way to the otherside of the map DO NOT, I repeat DO NOT! send me all the way there and upon my return have someone else suddenly need me to go all the way back to the exact same place >.> IT'S NOT KWL BRO! More screenshots!
Dead island Act 1
Okay so here we are, another week and another game which we have been eagerly waiting for, Dead Island!
To get us started here are the pros
+ Graphically pleasing.
+ Weapons have a greater impact when precisely aimed at limbs and heads. DECAPITATION FTW!
And unfortunately a lot more cons to go through
- A lot of objects lack any physics
- Dialogue when you play as a woman still refers to you as a man
- The 100lb female character can kick a 200lb bodybuilder zombies ass
- There are elves in the workbench which require you to give them money in order to use it. >.>
- Loot, loot, loot, loot, loot, loot and did I mention your only getting around $5-15 unless it's a cash register and most of those are empty, it is bad enough that you have to loot everything 2 times, 1 to open and 1 to take whats inside.
- HAVING TO WAIT 3 DAYS EXTRA UNTIL GETTING IT AFTER AMERICANS!
Dead island – Skill tree – Sam
Fury Skill Tree
Haymaker
Unleash Sam’s strength into his blows and finish off enemies in single hit.
Grim Inspiration
Every kill with blunt weapon earns more range.
Level 1: +6% rage
Level 2: +12% rage
Level 3: +18% rage
Feel No Pain
It makes you more resistant to damage with Fury activated.
Level 1: 10% damage
Level 2: 20% damage
Level 3: 30% damage
Sticks and Stones
It increases your chance of gaining rage when you are damaged.
Level 1: +5% chance
Level 2: +10% chance
Level 3: +15% chance
Greater Haymaker
Fury last longer and each punch will launch zombies in air.
Smash Hit
It increases the amount of rage you gain when you hit enemies on head with blunt weapon.
Level 1: +20% rage
Level 2: +40% rage
Level 3: +60% rage
Pain Killer
Each Fury Kill will Regenerated health.
Level 1: +3% Regeneration
Level 2: +6% Regeneration
Level 3: +9% Regeneration
Volatile
This upgrade decreases the amount of rage needed to activate Fury
Level 1: 5% rage
Level 2: 10% rage
Level 3: 15% rage
Incredible Haymaker
Extended Fury and every Punch sends enemies to Sky, literally.
Combat Skill Tree
Heavy Hitter
Makes blunt weapons efficient and more effective with +5% damage, 10% blunt weapon stamina cost, +1% critical hit chance and +5% damage for head trauma.
Maintenance
It increases blunt weapon durability.
Level 1: +10% durability
Level 2: +20% durability
Level 3: +30% durability
Effortless
Decreased stamina cost when using blunt weapons.
Level 1: 10% stamina
Level 2: 20% stamina
Level 3: 30% stamina
Devastation
Increases damage and force when using blunt weapons.
Level 1: +3% damage / +10% force
Level 2: +6% damage / +20% force
Level 3: +9% damage / +30% force
Lights Out
It increases the time your zombies remain K.O.
Level 1: +2 seconds
Level 2: +4 seconds
Level 3: +6 seconds
Exploit Weakness
Increases the chance of critical hit when an zombie’s stamina is below 50%
Level 1: +2% chance
Level 2: +4% chance
Level 3: +6% chance
Tackle
Level 1 upgrade pushes zombies away, Level 2 will let you knock enemies to ground and Level 3 will enhance these stats: 50% tackle stamina and the ability to ram through locked doors.
Blunt Expert
Increases these stats: +5% blunt weapon damage, 10% blunt weapon stamina cost, +2% blunt weapon critical hit chance, +10% damage for head inflicted attacks and ability to stomp zombie heads.
Powerful Impact
Increases overall damage with modified blunt weapons.
Level 1: +2% damage
Level 2: +4% damage
Level 3: +6% damage
Big Stick
It increases overall damage with two-handed weapons.
Level 1: +2% damage
Level 2: +4% damage
Level 3: +6% damage
Hammer Blows
Increase your chance to perform an instant K.O. with blunt weapon.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Critical Impact
Increases chance of landing a critical hit with a modified blunt weapon.
Level 1: +3% chance
Level 2: +6% chance
Level 3: +9% chance
Telling Blows
It increases critical hit chance with blunt weapons.
Level 1: +1% chance
Level 2: +2% chance
Level 3: +3% chance
Aimed Shots
Increases overall firearms damage
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Earthshaker
As the name suggests, Massive Strikes enable you to control crowd. Additionally increases these stats: +5% blunt damage, 10% stamina cost, +3% blunt critical hit chance. You can also use special attack to instantly K.O. zombies.
Survival Skill Tree
Recuperation
It Regenerates 10% of your health per minute.
Motivation
It increases your chances of converting damage into a stamina boost.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Decoy
It increases chance of you attracting zombies to a decoy.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Money Magnet
Increases the loot money.
Level 1: +10% more
Level 2: +20% more
Level 3: +30% more
Hardened
It decreases the amount of melee damage received.
Level 1: 5% damage
Level 2: 10% damage
Level 3: 15% damage
Pick Lock
You can pick locks of corresponding level.
Deeper Pockets
Increases the number of backpack slots.
Level 1: +2 slots
Level 2: +4 slots
Level 3: +6 slots
Regeneration
One of skills that you must pick if you choose this character. It Regenerates health every minute, so very handy.
Bulletproof
It reduces bullet damage received.
Level 1: +6% damage
Level 2: +12% damage
Level 3: +18% damage
Bone Breaker
Break zombie bones and earn more XP.
Level 1: x2 XP
Level 2: x3 XP
Level 3: x4 XP
Backfire
Zombies will be damaged when they knock you down.
Level 1: x1 damage
Level 2: x2 damage
Level 3: x3 damage
Custom Maintenance
Increases durability of modified weapons.
Level 1: +10% durability
Level 2: +20% durability
Level 3: +30% durability
Fence
Increases price of items you sell. Makes you a good merchant.
Level 1: +10% increase
Level 2: +20% increase
Level 3: +30% increase
Last Stand
Decreases amount of damage you take when your health levels are critical.
Level 1: 20% damage
Level 2: 40% damage
Level 3: 60% damage
Rebirth
Another one of the must have’s. Regenerates health by 20% every minute.
Dead island -Skill tree – Purna
Fury Skill Tree
Guardian
With this skill, you can draw your sidearm and go on a rampage. Additionally you will get +10% damage, +10% critical hit chance, 15% stamina cost and +26 health bonus.
Attack Formation
It increases damage dealt by you and your team when Fury is active.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Inspiring Kick
More rage when you finish a zombie with a kick.
Level 1: +15% rage
Level 2: +30% rage
Level 3: +45% rage
Grim Inspiration
Kill with modified weapons and gain more rage.
Level 1: +10% rage
Level 2: +20% rage
Level 3: +30% rage
Guardian Spirit
Makes your Fury active for longer period. It also allows you finish off two enemies at once and gives you bonus in these stats: +20% damage, +20% critical hit chance, 30% stamina cost, +50% health gain, +50% stamina gain +10 rage.
Fiery Spirit
It increases chance to set enemies alight when on Fury.
Level 1: +5% chance
Level 2: +10% chance
Level 3: +15% chance
Volatile
It decreases the amount of rage required to activate Fury.
Level 1: 5% rage
Level 2: 10% rage
Level 3: 15% rage
Righteous Fire
When you kill zombies with firearms, it will yield more rage.
Level 1: +10% rage
Level 2: +20% rage
Level 3: +30% rage
Guardian Angel
It extends time Fury remains active and allows you to take out three enemies at once. Additionally, it upgrades these stats: +30% damage, +30% critical hit chance, 45% stamina cost, +100% health gain, +100% stamina gain +20% rage.
Combat Skill Tree
Blade Fighter
Sharp weapons are more effective, and gives you more 10% sharp stamina cost, +1% critical hit chance and +5% damage for head trauma.
Hard Knocks
This skill increases all melee damage.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Vampire
Whenever you kill, you will get stamina boost.
Level 1: +10% stamina
Level 2: +20% stamina
Level 3: +30% stamina
Randori
Your stamina cost gets decreased when fighting hordes of zombies.
Level 1: 10% stamina
Level 2: 20% stamina
Level 3: 30% stamina
Kick of Strength
Get stamina boost when you kill with Kicks.
Level 1: +10% stamina
Level 2: +20% stamina
Level 3: +30% stamina
Gender Wars
It increases damage when you kill a zombie of opposite sex.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Custom Maintenance
Increases durability of your melee weapons.
Level 1: +10% durability
Level 2: +20% durability
Level 3: +30% durability
Firearms Training
It increases these stats: 10% reload time, +2% critical hit chance, +10% accuracy and:10% recoil
Cold Rage
Every kill increases a chance of landing a critical hit.
Level 1: +4% chance
Level 2: +8% chance
Level 3: +12% chance
Executor
Increases your chances of a critical hit with firearms.
Level 1: +1% chance
Level 2: +2% chance
Level 3: +3% chance
Elemental Affinity
It Increases the duration of all elemental attacks.
Level 1: +20% duration
Level 2: +40% duration
Level 3: +60% duration
Piercing Shots
It Increases your chances of bullet penetration.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Rapid Fire
Decreases your reload time
Level 1: 10%% reload time
Level 2: 20% reload time
Level 3: 30% reload time
Wunderwaffe
It increases damage dealt with modified firearms.
Level 1: +10% damage
Level 2: +20% damage
Level 3: +30% damage
Gun Kata
Increases the gun handling by enhancing these stats: 20% reload time, +3% critical hit chance, +20% accuracy:20% recoil.
Survival Skill Tree
Boost Mood
It increases skills related to damage, force, handling and durability by 15% for all members inside the aura. Aura range is 5 metres.
Deeper Pockets
It increases the number of backpack slots.
Level 1: +2 slots
Level 2: +4 slots
Level 3: +6 slots
Pick Lock
You can pick locks of the corresponding level.
Optimal Maintenance
Reduces the cost for repairs.
Level 1: 10% cost
Level 2: 20% cost
Level 3: 30% cost
Conditioning
It increases your stamina.
Level 1: +5% stamina
Level 2: +10% stamina
Level 3: +15% stamina
Glory Hound
Increases XP for all the kills and assists you take.
Level 1: +50% XP
Level 2: +100% XP
Level 3: +150% XP
Custom Maintenance
Increases durability of your upgraded weapons.
Level 1: +10% durability
Level 2: +20% durability
Level 3: +30% durability
Boost Ambiance
Increases skills related to damage, handling and durability by 20% for all members inside the aura. Aura range is 10 metres.
Recovery
It increases chance of not being interrupted after being hit when you are attacking.
Level 1: +20% chance
Level 2: +40% chance
Level 3: +60% chance
Recycling
Increase your bullet yield at workbenches.
Level 1: +25% more
Level 2: +50% more
Level 3: +75% more
Providence
It increases number of bullets in loot.
Level 1: +20% found
Level 2: +40% found
Level 3: +60% found
Jackpot
It increases chance to find rare items in loot.
Level 1: +5% chance
Level 2: +10% chance
Level 3: +15% chance
Rain of Bullets
Each Level in Rain of Bullets will increase your capacity of carry bullet rounds in given weapon: +10 pistol rounds +10 rifle rounds +5 shotgun rounds.
Second Chance
It increases chance of getting instant revival after death.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Boost Aura
It increases skill related to damage, force, handling and durability by 25% for all members inside the aura. Aura range is 15 metres.
Dead island – Skill tree – Logan
Fury Skill Tree
Bullseye
It allows you to hit 3 enemies by throwing a weapon up to a distance of 15m.
Furious Throw
It gives you more rage when you kill an enemy by throwing.
Level 1: +10% rage
Level 2: +20% rage
Level 3: +30% rage
Longshot
It increases the Bullseye’s throwing range.
Level 1: +2.5m
Level 2: +5m
Level 3: +7.5M
Grazing Hits
It increases the chance of inflicting bleeding damage with Bullseye.
Level 1: +15% chance
Level 2: +30% chance
Level 3: +45% chance
True Bullseye
It increases throwing distance to 20m and enables you to hit 4 enemies with one weapon and increases the duration of Bullseye.
True Aim
It increases your chances of landing a critical hit when throwing with Bullseye.
Level 1: +15% chance
Level 2: +30% chance
Level 3: +45% chance
Wings of Death
It increases your chance of killing enemies instantly when throwing with Bullseye.
Level 1: +3% chance
Level 2: +6% chance
Level 3: +9% chance
Volatile
It Decreases amount of rage needed to activate Fury.
Level 1: 5% rage
Level 2: 10% rage
Level 3: 15% rage
Dead Eye Bullseye
It increases throwing distance to 25M, and enables you to hit 5 enemies with thrown weapon. Additionally, extends the time Bullseye can remain active.
Combat Skill Tree
Maintenance
It slows down weapon deterioration.
Level 1: +5% durability
Level 2: +10% durability
Level 3: +15% durability
Flow
It reduces stamina costs with one-handed weapons.
Level 1::10% less
Level 2::20% less
Level 3::30% less
Mass Driver
It increases throwing distance with melee weapons.
Level 1: +2.5m
Level 2: +5m
Level 3:+7.5m
Telling Blows
It increases critical hit chance when throwing.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Frenzy
It increases damage for five seconds after killing an enemy.
Level 1: +10% damage
Level 2: +20% damage
Level 3: +30% damage
Economical Throw
It transfers the damage to nearby enemies when an enemy is hit by a thrown weapon.
Level 1: +10% damage
Level 2: +20% damage
Level 3: +30% damage
Mighty Throw
It increases overall damage with thrown weapons.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Heavy Hitter
It increases these stats: +5% blunt damage,10% blunt stamina cost, +1% blunt critical chance, +5% blunt head damage.
Fencer
It increases overall damage with single-handed weapons.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Bloodletting
It increases your chances to inflict bleeding with thrown weapons.
Level 1: +15% chance
Level 2: +30% chance
Level 3: +45% chance
Sharp Apprentice
It increases these stats: +10% sharp damage,10% sharp stamina cost, +10% sharp critical hit chance and +10% damage for head attacks.
Aimed Shots
It increases overall firearms damage.
Level 1: +5% damage
Level 2: +10% damage
Level 3: +15% damage
Shinobi
Using this skill, you can kill enemies instantly with a thrown weapon but it will only work on enemies that are either of your level or below your current level.
Level 1: +3% chance
Level 2: +6% chance
Level 3: +9% chance
Firearms Apprentice
It increases these stats: 10% reload time, +10% accuracy,10% recoil, +10% critical hit chance and +10% critical damage.
Survival Skill Tree
Boomerang
It increases +15% chance to retrieve thrown weapons.
Drunken Master
This skill increases damage when drunk.
Level 1: +20% damage
Level 2: +40% damage
Level 3: +60% damage
Deeper Pockets
Increases the no. of back pack slots so you can loot more and save more.
Level 1: +1 slot
Level 2: +2 slots
Level 3: +3 slots
Scavenger
This skill increases your chances of finding good weapons.
Level 1: +15% chance
Level 2: +30% chance
Level 3: +45% chance
Pick Lock
Helps you pick locks of your corresponding level.
Efficiency
It reduces weapon upgrade costs at workbench.
Level 1: 10% less
Level 2: 20% less
Level 3: 30% less
Conditioning
It increases your stamina.
Level 1: +10% stamina
Level 2: +20% stamina
Level 3: +30% stamina
Reliable Boomerang
Increases your chance of retrieving a thrown weapon by 30%.
Custom Maintenance
It increases durability of your upgraded weapons.
Level 1: +10% durability
Level 2: +20% durability
Level 3: +30% durability
Fireproof
It increases your resistance to fire.
Level 1: +15% resistance
Level 2: +30% resistance
Level 3: +45% resistance
Discipline
Want more health ? This is what you should opt for.
Level 1: +1 bar
Level 2: +2 bars
Level 3: +3 bars
Reflection
Knock down enemies even when you are being damaged but this skill will only help you against enemies that are either on your level or below.
Level 1: +10% chance
Level 2: +20% chance
Level 3: +30% chance
Appraiser
It increases your chances of finding an upgraded weapon.
Level 1: +5% chance
Level 2: +10% chance
Level 3: +15% chance
Medicinal Purposes
Regenerates your health when drunk. See drinking has its own benefits in Dead Island.
Level 1: +1% Regeneration
Level 2: +2 Regeneration
Level 3: +3 Regeneration
Righteous Boomerang
Gives you a 50% chance to retrieve a thrown weapon.
Dead island – Weapon list
List of known weapons in the game, may be more to be found.
Character abilities:
Kick
Jump
Throw
Punch
Dodge
Rage Mode
Melee Weapons:
Axe
Baseball Bat
Baseball Bat of Padding
Big Baseball Bat
Cane Knife
Crowbar
Delicate Baseball Bat
Delicate Bleeding Baseball Bat
Diving Knife
Diving Knife of Havoc
Exotic Cane
Fence Plank
Filmsy Heavy Cleaver
Filmsy Heavy Double Blade
Filmsy Heavy Machete
Filmsy Inferior Heavy Wrench
Filmsy Inferior Tonfa
Filmsy Tiring Mace
Filmsy Burning Tonfa
Filmsy Feeble Battle Sickle
Filmsy Feeble Kitchen Knife
Fragile Machete
Fragile Fatiguing Universal Axe
Fragile Heavy Knife
Fragile Shock Machete
Fragile Feeble Sledge Hammer
Fragile Feeble Wooden Baton
Fragile Standard Machete
Homemade Cleaver of Breakage
Homemade Cleaver of Padding
Frail Leaching Cleaver
Fragil Leaching Tonfa
Katana
Machete
Military Knife
Katana
Powerless Explosive Knife
Powerless Slicer
Powerless Knife
Ripper
Reliable Cleaver
Shock Mod
Shock Machete of Padding
Shoddy Inferior Wicked Sickle
Shoddy Inferior Knife
Shoddy Feeble Stick
Sickle
Stick
Sugar Cane
Two Handed Axe
Tanto
Tonfa
Torch Mod
Wicked Knife
Wooden Baton
Wakizashi
Weak Depleting Wicked Sickle
Weak Feeble Cleaver
Weak Feeble Hammer
Weak Inferior Heavy Baton
Weak Tiring Big Baseball Bat
Weak Tiring Brass Knuckles
Weak Tiring Sickle
Thrown Weapons:
Explosive Homemade Knife of Concussion
Flare
Molotov Cocktail
Sonic Pulse Grenade
Sticky Bomb Mod
Gas Canister (Napalm Canister)
Guns:
Fragile Auto Rifle
Inexact Feeble Auto Rifle
Heckler & Koch USP
SPAS-12
Misc Items
Money
Large Nail
Nails
Meat
Batteries
Cables
Cans
Med Kit
Bodycount, mass killer or FPS thriller?
Welcome to a mix between Brink, the tactical class based objective shoot em up, and Bulletstorm (- the whip,- macho alpha male main character who thinks hes funny and a distinct lack of kickassness)
The environments, disappointingly, are not fully destructable (theres a shock *eye roll*) and enemies don't seem to want to use any of it anyway, prefering to stand out in the open while you take your time to head shot them. Your main character is part of "NETWORK" an organisation that tries to diffuse conflicts by assassinating targets, the player is one of these "assassins", at some point in the game you end up killing 10's of thousands of people and your partner a disembodied female computer voice says "We've done a little good, now lets do alot". I shudder to think at what a lot of good could mean for everyone else on the planet.
There are Skillshots in the game which require you to kill enemies in groups, tear away at their cover then kill them, these then add to your multiplier and increase your score.
All enemies drop powerups which allow you to use powers, run faster, endure more damage and even call in airstrikes.
Trailer/Gameplay
Screenshots
Like GLaDOS
Come and join the facebook group, do it for GLaDOS!
Hail the dry humor of GLaDOS (Genetic Lifeform and Disk Operating System) the homocidal super computer.
GLaDOS (Genetic Lifeform and Disk Operating System) is a fictional character in the Valve Software Portal video game series. She was created by Erik Wolpaw and Kim Swift. She is an artificially intelligent computer system in charge of operating the Aperture Science research facility, which is the setting of Portal. While she initially appears to be no more than a voice to guide and aid the player, her words and actions become increasingly malicious, and she makes multiple attempts to kill the player-character. She eventually is revealed to be insane, having killed the scientists who ran Aperture previously with a deadly neurotoxin despite the fact that they installed a morality core in her ("You can always ignore your conscience"). She also appears in the sequel, Portal 2, taking place many years after the player-character defeats GLaDOS and being placed back in the chamber.
She was created after Wolpaw used a text-to-speech program while writing the lines to the video game Psychonauts. He found it hilarious that people were finding lines funnier just by the virtue of being spoken through this. While initially she was only intended to be used in the relaxation chamber, the first area of Portal, her role was expanded after being well-received by the game's developers. Wolpaw noted that play testers were more motivated to complete a chamber with her guiding them. While the game was intended to feature multiple characters, in the end, the developers made GLaDOS the only character that the player ever encountered. The physical appearance of GLaDOS had gone through several redesigns, including one with a large disk below her, before she was given a body. Ellen McLain was chosen to voice GLaDOS, and had to imitate the text-to-speech program using her own voice. She performed for the song "Still Alive", written by Jonathan Coulton, which played during the credits of Portal. The song has been a huge success, appearing in the Rock Band series.
Since appearing in Portal, GLaDOS has been very well-received, considered to be one of the greatest video game characters ever created. She was universally praised for her contributions to the quality of Portal's writing, winning multiple awards for best new character from GameSpy, GamePro, and X-Play. She has been described as a narcissist, passive-aggressive, sinister, and witty. A number of web sites listed her as one of the greatest video game villains, with IGN ranking her as the all-time greatest. She has been the subject of significant analysis, from both journalists and video game developers, with comparisons made between her and other evil or insane computers in fiction, including HAL 9000 from 2001: A Space Odyssey, VAL from Solitary and SHODAN from the System Shock series. GLaDOS was also named the #1 Character who Defined A Decade by Gameinformer (issue 212).































